This wiki intends to cover the White Noise trilogy of games developed by Spanish indie studio Milkstone Studios. The series revolves around up to four Investigators aiming to collect eight Clues, usually in the form of tapes or tape recorders, spread across an area that is rumored to be haunted, while a supernatural Creature intends to devour them.
White Noise: A Tale of Horror
White Noise: A Tale of Horror is the first game in the trilogy, developed and released exclusively for Microsoft's Xbox 360 console. It is the simplest of the three games, featuring no multiplayer, one map, one Creature, Idols, and eight Tape Recorders. Unlike the other two games, AToH features cheats.
As the Xbox Live Indie Games marketplace closed down on October 7th, 2017, White Noise: A Tale of Horror can no longer be purchased.
Chateau
Investigate the location of numerous disappearances.
Developed as a multiplayer alternative to A Tale of Horror, White Noise Online intends to bring up to four friends together for a horrifying experience, having them investigate the same map in the previous game alongside five new ones. White Noise Online introduced multiple Investigators with unique stat spreads, proper difficulty settings, and an iconic replay system. White Noise Online is the first game in the series to be released on personal computers, with the PC version staying close to the original version developed for the Xbox 360.
As the Xbox Live Indie Games marketplace closed down on October 7th, 2017, the Xbox 360 version of the game, along with unlockable content associated with other games in that version, can no longer be obtained. The game is still available on Valve's Steam marketplace.
Investigators
Play as Investigators with different strengths and weaknesses.
Developed as the most in-depth White Noise game to date, White Noise 2 offers a more unique gameplay experience of much higher quality than its predecessors. It changed up every aspect of the original games, such as altering how an Investigator's stats worked, giving Creatures a weakness to light sources, and adding a second objective after finding all eight clues. The game was given the most support out of the three, and retains a community's interest to this day.
White Noise 2 is available on more platforms than A Tale of Horror and Online. It is the first game to not be developed specifically for an Xbox console, being made for the PC first on Steam. It eventually received a version on Microsoft's newest system at the time, the Xbox 1, on September 1st of 2017, while a version for Sony's PlayStation 4 was released on October 13th of the same year. The successors of both consoles, the Xbox Series S/X and PlayStation 5, feature White Noise 2 through backwards compatibility.